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RxState

Struct RxState 

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pub struct RxState<const T: usize, const P: usize> {
Show 44 fields pub configured: bool, pub epoch: b32, pub n: b5, pub me: b5, pub b: b5, pub session: b64, pub others: b16, pub fault: b8, pub any_data: bool, pub last_idx: b32, pub e: [Entry<P>; T], pub reg_busy: [bool; T], pub busy_idx: [b32; T], pub conf_busy: bool, pub conf_sent: bool, pub conf_slot: b4, pub conf_idx: b32, pub conf_ridx: b32, pub conf_newer: bool, pub conf_from: b5, pub conf_digest: [b64; 4], pub conf_sig: [b64; 8], pub next_out: b32, pub h_dig: DigestReq<P>, pub h_echo: EchoOut, pub h_ver: VerifyReq, pub h_wr: WriteReq, pub h_rd: ReadReq, pub h_dl: Delivery<P>, pub delivered_fast: b32, pub delivered_slow: b32, pub gaps: b32, pub clock: b32, pub f_busy: bool, pub f_idx: b32, pub f_start: b32, pub f_last: b32, pub f_inj: bool, pub f_to: b5, pub f_tried: bool, pub f_tried_idx: b32, pub h_fx: FetchReqOut, pub h_fa: FetchAnsOut<P>, pub recovered: b32,
}
Expand description

State.

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§configured: bool§epoch: b32

Generation: requests carry it, stale responses are dropped.

§n: b5§me: b5§b: b5§session: b64§others: b16

Every receiver but me and b.

§fault: b8§any_data: bool§last_idx: b32§e: [Entry<P>; T]§reg_busy: [bool; T]

Our register write per slot is in flight (outlives its entry).

§busy_idx: [b32; T]

The index whose write is in flight per slot.

§conf_busy: bool

One conflicting register under verification at a time.

§conf_sent: bool§conf_slot: b4§conf_idx: b32

The entry the check is for.

§conf_ridx: b32

The index the other receiver’s register claims, and whether it is newer than the entry (else: the same index, another digest).

§conf_newer: bool§conf_from: b5§conf_digest: [b64; 4]§conf_sig: [b64; 8]§next_out: b32

The next index the consumer gets (as a message or inside a gap).

§h_dig: DigestReq<P>

Output holding registers: a request, once presented, stays unchanged until taken (the stream rule).

§h_echo: EchoOut§h_ver: VerifyReq§h_wr: WriteReq§h_rd: ReadReq§h_dl: Delivery<P>§delivered_fast: b32

Counters.

§delivered_slow: b32§gaps: b32§clock: b32

Catch-up (R-26): a cycle counter; the index being fetched, since when, when last asked, whether a copy is in its tail entry; the last index whose fetch failed (it is not fetched twice); holding registers; indices recovered.

§f_busy: bool§f_idx: b32§f_start: b32§f_last: b32§f_inj: bool§f_to: b5

The receiver currently asked.

§f_tried: bool§f_tried_idx: b32§h_fx: FetchReqOut§h_fa: FetchAnsOut<P>§recovered: b32

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impl<const T: usize, const P: usize> RxState<T, P>

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pub fn idle() -> Self

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impl<const T: usize, const P: usize> Clone for RxState<T, P>

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fn clone(&self) -> RxState<T, P>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<const T: usize, const P: usize> Debug for RxState<T, P>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<const T: usize, const P: usize> Default for RxState<T, P>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<const T: usize, const P: usize> Digital for RxState<T, P>

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const BITS: usize

Associated constant that gives the total number of bits needed to represent the value.
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fn static_kind() -> Kind

Returns the [Kind] (run time type descriptor) of the value as a static method
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fn bin(self) -> Box<[BitX]>

Returns the binary representation of the value as a vector of [BitX].
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fn dont_care() -> Self

Returns a “don’t care” value for the type.
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fn bits() -> usize

Returns the number of bits needed to represent the value.
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fn kind(&self) -> Kind

Returns the [Kind] (run time type descriptor) of the value.
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fn typed_bits(self) -> TypedBits

Returns the value as a [TypedBits], which includes both the bits and the kind.
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fn discriminant(self) -> TypedBits

Returns the discriminant of the value as a [TypedBits].
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fn variant_kind(self) -> Kind

Returns the [Kind] of the variant if the value is an enum with variants.
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fn binary_string(self) -> String

Returns the binary representation of the value as a string of ‘0’, ‘1’, and ‘X’.
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impl<const T: usize, const P: usize> PartialEq for RxState<T, P>

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fn eq(&self, other: &RxState<T, P>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<const T: usize, const P: usize> Copy for RxState<T, P>

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impl<const T: usize, const P: usize> StructuralPartialEq for RxState<T, P>

Auto Trait Implementations§

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impl<const T: usize, const P: usize> Freeze for RxState<T, P>

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impl<const T: usize, const P: usize> RefUnwindSafe for RxState<T, P>

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impl<const T: usize, const P: usize> Send for RxState<T, P>

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impl<const T: usize, const P: usize> Sync for RxState<T, P>

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impl<const T: usize, const P: usize> Unpin for RxState<T, P>

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impl<const T: usize, const P: usize> UnsafeUnpin for RxState<T, P>

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impl<const T: usize, const P: usize> UnwindSafe for RxState<T, P>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<I, P, O> SynchronousProbeExt<I, P, O> for I

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fn synchronous_sample(self) -> SynchronousSample<I>
where I: Iterator<Item = TracedSample<(ClockReset, P), O>>, P: Digital, O: Digital,

Create a probe that samples values from the supplied stream just before a positive edge of the clock
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> Traceable for T
where T: Digital,

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fn bits(&self) -> usize

Get the number of bits for the stored value
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fn kind(&self) -> Kind

Get the [Kind] of the stored value
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fn bin(&self) -> Box<[BitX]>

Get the binary representation of the stored value as a vector of [BitX]
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fn typed_bits(&self) -> TypedBits

Get the [TypedBits] representation of the stored value
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,