pub struct FactoryData {
pub window: [[b8; 64]; 2],
pub pk_nonce: [b8; 16],
pub older_nonces: [[b8; 16]; 1],
pub result: [b32; 16],
pub result_tag: b32,
}Expand description
Resetless datapath state.
Wide data registers without reset: reset logic on hundreds of bits costs
area, and these values are only used when a matching valid flag in
FactoryControl says so.
Fields§
§window: [[b8; 64]; 2]Two-block XOF window, indexed by block parity.
window[0] holds the latest even block, window[1] the latest odd
block, 64 bytes each.
pk_nonce: [b8; 16]Current key’s pk_nonce for chain salting and the commitment prefix.
older_nonces: [[b8; 16]; 1]The PACK_HISTORY keys before it, newest first.
Needed because chain ends of a key can emerge after newer keys have
started feeding (see PACK_HISTORY).
result: [b32; 16]Registered lane result.
Sixteen 32-bit words: the full BLAKE3 compression output.
result_tag: b32Tag of the registered result.
Layout from lane_tag_kernel: kind in bits 0..4, argument in bits
4..9, context from bit 9, external tag in bits 16..32.
Trait Implementations§
Source§impl Clone for FactoryData
impl Clone for FactoryData
Source§fn clone(&self) -> FactoryData
fn clone(&self) -> FactoryData
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for FactoryData
impl Debug for FactoryData
Source§impl Digital for FactoryData
impl Digital for FactoryData
Source§const BITS: usize
const BITS: usize
Source§fn static_kind() -> Kind
fn static_kind() -> Kind
Source§fn bin(self) -> Box<[BitX]>
fn bin(self) -> Box<[BitX]>
§fn typed_bits(self) -> TypedBits
fn typed_bits(self) -> TypedBits
§fn discriminant(self) -> TypedBits
fn discriminant(self) -> TypedBits
§fn variant_kind(self) -> Kind
fn variant_kind(self) -> Kind
§fn binary_string(self) -> String
fn binary_string(self) -> String
Source§impl PartialEq for FactoryData
impl PartialEq for FactoryData
impl Copy for FactoryData
impl StructuralPartialEq for FactoryData
Auto Trait Implementations§
impl Freeze for FactoryData
impl RefUnwindSafe for FactoryData
impl Send for FactoryData
impl Sync for FactoryData
impl Unpin for FactoryData
impl UnsafeUnpin for FactoryData
impl UnwindSafe for FactoryData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
OwoColorize::fg] or
a color-specific method, such as [OwoColorize::green], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
OwoColorize::bg] or
a color-specific method, such as [OwoColorize::on_yellow], Read more