pub struct SliceFactory<const TABLE_MASK: usize> { /* private fields */ }Expand description
The factory: one BLAKE3 lane, one chain engine and their bookkeeping.
TABLE_MASK is the chain-lane area knob, passed through to
SliceChainEngine: it chooses which AES rounds of the Haraka lane use
table ROMs. See crate::chain_step.
Trait Implementations§
Source§impl<const TABLE_MASK: usize> Clone for SliceFactory<TABLE_MASK>
impl<const TABLE_MASK: usize> Clone for SliceFactory<TABLE_MASK>
Source§fn clone(&self) -> SliceFactory<TABLE_MASK>
fn clone(&self) -> SliceFactory<TABLE_MASK>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<const TABLE_MASK: usize> Debug for SliceFactory<TABLE_MASK>
impl<const TABLE_MASK: usize> Debug for SliceFactory<TABLE_MASK>
Source§impl<const TABLE_MASK: usize> Default for SliceFactory<TABLE_MASK>
A factory at power-up: control state zeroed, data registers don’t-care.
impl<const TABLE_MASK: usize> Default for SliceFactory<TABLE_MASK>
A factory at power-up: control state zeroed, data registers don’t-care.
Source§impl<const TABLE_MASK: usize> Synchronous for SliceFactory<TABLE_MASK>
impl<const TABLE_MASK: usize> Synchronous for SliceFactory<TABLE_MASK>
Source§type S = (<SliceFactory<TABLE_MASK> as SynchronousDQ>::Q, <InlineCompressionPipeline as Synchronous>::S, <SliceChainEngine<TABLE_MASK> as Synchronous>::S, <ElementPacker<COMMITMENT_PREFIX> as Synchronous>::S, <ContextRams as Synchronous>::S, <SyncBRAM<[Bits<32>; 16], 6> as Synchronous>::S, <SyncBRAM<[Bits<8>; 64], { CTX_BITS + 5 }> as Synchronous>::S, <DFF<FactoryControl> as Synchronous>::S, <DFF<FactoryData> as Synchronous>::S)
type S = (<SliceFactory<TABLE_MASK> as SynchronousDQ>::Q, <InlineCompressionPipeline as Synchronous>::S, <SliceChainEngine<TABLE_MASK> as Synchronous>::S, <ElementPacker<COMMITMENT_PREFIX> as Synchronous>::S, <ContextRams as Synchronous>::S, <SyncBRAM<[Bits<32>; 16], 6> as Synchronous>::S, <SyncBRAM<[Bits<8>; 64], { CTX_BITS + 5 }> as Synchronous>::S, <DFF<FactoryControl> as Synchronous>::S, <DFF<FactoryData> as Synchronous>::S)
The simulation state type.
This type is used to represent the internal state of the circuit
during simulation. It must be
PartialEq and Clone. It holds whatever
state is needed to compute the output of the circuit given it’s input.
This state is typically auto-derived by the Synchronous derive macro,
and it’s typically a struct containing the states of all the subcircuits,
along with their last know outputs.Source§fn init(&self) -> Self::S
fn init(&self) -> Self::S
Initialize the simulation state.
This method returns the initial state of the circuit for simulation.
This is typically auto-derived by the
Synchronous derive macro,
and it typically initializes the states of all the subcircuits to their
initial states.Source§fn children(
&self,
parent_scope: &ScopedName,
) -> impl Iterator<Item = Result<Descriptor<SyncKind>, RHDLError>>
fn children( &self, parent_scope: &ScopedName, ) -> impl Iterator<Item = Result<Descriptor<SyncKind>, RHDLError>>
Iterate over the child circuits of this circuit.
Source§fn sim(
&self,
clock_reset: ClockReset,
input: <Self as SynchronousIO>::I,
state: &mut Self::S,
) -> <Self as SynchronousIO>::O
fn sim( &self, clock_reset: ClockReset, input: <Self as SynchronousIO>::I, state: &mut Self::S, ) -> <Self as SynchronousIO>::O
Simulate the circuit given it’s input, clock reset, and current state.
§fn descriptor(
&self,
scoped_name: ScopedName,
) -> Result<Descriptor<SyncKind>, RHDLError>
fn descriptor( &self, scoped_name: ScopedName, ) -> Result<Descriptor<SyncKind>, RHDLError>
Provides run time reflection of the circuit.
Source§impl<const TABLE_MASK: usize> SynchronousDQ for SliceFactory<TABLE_MASK>
impl<const TABLE_MASK: usize> SynchronousDQ for SliceFactory<TABLE_MASK>
Source§impl<const TABLE_MASK: usize> SynchronousIO for SliceFactory<TABLE_MASK>
Connects SliceFactory to its port types and wiring kernel.
impl<const TABLE_MASK: usize> SynchronousIO for SliceFactory<TABLE_MASK>
Connects SliceFactory to its port types and wiring kernel.
Source§type I = SliceFactoryInput
type I = SliceFactoryInput
Run control, configuration and the two external slot requests.
Source§type O = SliceFactoryOutput
type O = SliceFactoryOutput
Cache writes, finished keys and slot results.
Source§type Kernel = slice_factory_kernel<TABLE_MASK>
type Kernel = slice_factory_kernel<TABLE_MASK>
The factory’s wiring, slice_factory_kernel.
Auto Trait Implementations§
impl<const TABLE_MASK: usize> Freeze for SliceFactory<TABLE_MASK>
impl<const TABLE_MASK: usize> RefUnwindSafe for SliceFactory<TABLE_MASK>
impl<const TABLE_MASK: usize> Send for SliceFactory<TABLE_MASK>
impl<const TABLE_MASK: usize> Sync for SliceFactory<TABLE_MASK>
impl<const TABLE_MASK: usize> Unpin for SliceFactory<TABLE_MASK>
impl<const TABLE_MASK: usize> UnsafeUnpin for SliceFactory<TABLE_MASK>
impl<const TABLE_MASK: usize> UnwindSafe for SliceFactory<TABLE_MASK>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
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Change the background color to bright purple
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Change the foreground color to bright cyan
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Change the background color to bright cyan
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Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
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fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg] or
a color-specific method, such as [OwoColorize::green], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg] or
a color-specific method, such as [OwoColorize::on_yellow], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
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Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
§impl<T, I> RunSynchronousExt<I> for Twhere
T: Synchronous,
I: IntoIterator<Item = TimedSample<(ClockReset, <T as SynchronousIO>::I)>>,
impl<T, I> RunSynchronousExt<I> for Twhere
T: Synchronous,
I: IntoIterator<Item = TimedSample<(ClockReset, <T as SynchronousIO>::I)>>,
§fn run(
&self,
iter: I,
) -> RunSynchronous<'_, T, <I as IntoIterator>::IntoIter, <T as Synchronous>::S>
fn run( &self, iter: I, ) -> RunSynchronous<'_, T, <I as IntoIterator>::IntoIter, <T as Synchronous>::S>
Runs the circuit with the given iterator of timed inputs.
§impl<T> RunSynchronousFeedbackExt for Twhere
T: Synchronous,
impl<T> RunSynchronousFeedbackExt for Twhere
T: Synchronous,
§impl<I, P, O> SynchronousProbeExt<I, P, O> for I
impl<I, P, O> SynchronousProbeExt<I, P, O> for I
§fn synchronous_sample(self) -> SynchronousSample<I>where
I: Iterator<Item = TracedSample<(ClockReset, P), O>>,
P: Digital,
O: Digital,
fn synchronous_sample(self) -> SynchronousSample<I>where
I: Iterator<Item = TracedSample<(ClockReset, P), O>>,
P: Digital,
O: Digital,
Create a probe that samples values from the supplied stream
just before a positive edge of the clock